Python Minecraft with Ursina: earthquake effect, ui inventory panel, and colour bug fix - part 17

Опубликовано: 04 Август 2026
на канале: Red Hen dev
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The main part of this video is setting up the main inventory panel so that it toggles when we are in/out inventory ui mode, and that it is correctly positioned and features the correct number of hotspots.

I also show you how to use the sine function to create an earthquake effect across the whole terrain! This may prove useful for water etc. ? Ideas welcome in the comments :)

At the start of the video, we also correct the 'colour staining' bug from the end of tut 16.

Playlist:    • new Python Minecraft with Ursina  

Code and assets from video: https://github.com/RedHenDev/ursina_t...

Thanks for watching!