SA_DOX 2.0 : Volumetric Cloud, Real-time Shadow, Rain effect, Car Paint Shader, Post-Processing

Опубликовано: 07 Август 2026
на канале: aditya.wildan
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Progress update everyone..

Also i still working/managing about Optimization

Point lighting (Process)
3D Volumetric Cloud (Process)
Screen Space Reflection (Process)
Screen Space Ambient Occlusion (delayed)
Screen Space Global Illumination (delayed)

Device : Asus Zenfone 5
Processor : Snapdragon 636 - 1,80 GHz
GPU : Adreno 509
RAM/Storage : 4/64

Thank's a lot to:
Chandra Sutrisno
Abdul Rahman
Feery Apriyoensar

To give very much contribution, and donation.

Thanks....