In this tutorial, I demonstrate the most efficient and reliable method to create a fully functional Gun Game in WOW Mode using Visual Programming. Unlike the traditional device-heavy method, this approach reduces server load and simplifies the game logic.
I provide a step-by-step breakdown of the script, covering Item Presets, Array logic, and the automated weapon switching system upon elimination. This guide is designed to help you implement these mechanics into your own maps quickly.
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📍 Video Chapters:
00:00 - Introduction: Visual Programming vs. Devices
00:32 - Initial Setup: Spawn Player & Item Issue Devices
01:40 - switching to Visual Programming Interface
01:54 - Creating the Item Preset Array (Weapon List)
03:09 - Logic: Distributing Weapons to Players
05:40 - Logic: Elimination Event & Weapon Switching
07:52 - Cleaning Inventory & Updating Player Points
09:53 - Critical Setting: Fixing Item Drop Behavior
10:12 - Final Testing & Conclusion
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