Basic Order System and Group Control UI in Unity/C# - Game AI Mastery Part 25

Опубликовано: 20 Апрель 2026
на канале: Zeus GameDev Academy
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Let's give the player the ability to order their followers to hold position, fall in or move to a given position, we'll also improve our pause menu UI to allow the player to create their group if they don't have one. We'll make a basic implementation that handles 3 types of orders, and we can polish it up in the future and have NPC leaders also issue orders depending on the situation.

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Watch the Game AI Mastery Course playlist here:
   • AI Groups And Formations in Unity C# - Gam...  

Download project files and playable build here:
https://zeusgameassets.itch.io/ai-mas...

Timestamps:
00:00 Improving the Group Controls Panel
08:50 Issuing Orders
13:53 Executing the Hold Position Order
18:18 Executing the Move Order