NPC Speech Bubbles and Turning in Unity C# - Game AI Mastery Part 8

Опубликовано: 14 Май 2026
на канале: Zeus GameDev Academy
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Let's make our NPCs turn and say things in speech bubbles, we're also going to make our fist behavior trees! This is the culmination of all our work so far, and starting from this video we're going to start focusing more on the content, i.e. the actual NPC behaviors.

The turret that I briefly show at the start of the video is part of a free turret pack that I made a few months ago, free to use in your commercial projects with no attribution required, download it here: https://sketchfab.com/3d-models/scifi...

Watch the Game AI Mastery Course playlist here:
   • AI Groups And Formations in Unity C# - Gam...  

Download project files and playable build here:
https://zeusgameassets.itch.io/ai-mas...

Support my work by buying me a coffee: https://ko-fi.com/zeusgameassets

Timestamps:
00:00 Introduction
00:47 Turning and New Animations and Animator
11:25 Speech Bubble
15:55 Behavior Trees to test Turning and Making Wander 2.0
24:46 Behavior Tree Viewer Improvements