'Ever thought having only 2 types of mechanoids was kinda... on the boring side?
Ever wanted a purely melee-attacking mechanoid?
Or maybe a mechanoid that would blow up your base and everyone you love with a freaking grenade launcher?
If you have answered "yes" to at least one of those questions, this mod may or may not be for you!
Features:
5 new types of mechanoids that will be appearing in raids/poison + psychic ship parts/ancient dangers:
Vespa: a quick, frail mechanoid capable of using cover,
Goliath: melee-only, somewhat tanky mechanoid that explodes upon dying,
Hound: a mechanoid equipped with a set of power claws as well as a brand new grenade launcher,
Kraken: a huge mechanoid with high HP, that has a chance to be spawned with any of the weapons the mechanoids are using,
Chimera: a mechanoid that was put together from scraps of the other types, equipped with a built-in inferno cannon, as well as a scyther blade.
1 new artificial body part, the mecha-tentacle, that can be harvested from a kraken type mechanoid.
Mechanical centipedes no longer carry inferno cannons. They also have a tiny bit more HP.'
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Support me on Patreon: / barky
Twitch: / barkystreams
Merch: https://www.designbyhumans.com/shop/b...
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Twitter: / barkystreams
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Snapchat: BarkyPlays
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Subreddit: / barky
Thank you to my patrons:
Jennie, Zoey, Sole, Lendis, Jason, Akbars, Rob, Lord Banshee, Oggah
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Mod Link: http://steamcommunity.com/sharedfiles...