Welcome back friend. Today, we're wrapping up the series. We'll be focusing on sound effects and music for the game. To achieve this, we're creating a SoundManager Autoload. Additionally, we'll set up Audio Busses for better control over the mixdown. By the end, we'll also fix a few bugs that have crept in.
I hope you've gained a good insight into the Godot Game Engine, and I've been able to inspire you to continue your game dev journey. Just keep going and don't get discouraged, and you'll naturally improve. And now, let's wrap up the project!
Music:
1. Sunset Serenade - dvine
2. Airstream - Phello
3. Violet Sky (Instrumental Version) - Phello
4. Love to Be around You (Instrumental Version) - Love Beans
5. oboy - bomull
Chapters:
00:00:00 Intro
00:00:37 Add AudioManager Autoload
00:01:14 Create AudioStreamPlayer
00:01:59 Setup Functionality
00:03:07 Add Audio Busses
00:03:40 Play Coin Sound
00:05:25 Play Goal Sound
00:06:49 Play Jump And Dead Sounds
00:07:55 Play Main Menu Music
00:09:09 Play Game Over Menu Music
00:09:43 Play Level Music
00:10:38 Fix MixDown And AudioSettings
00:11:37 Add Reverb To Fx Bus
00:12:18 Fix Player Camera
00:12:41 Fix Mr Spikes
00:15:46 Finished Project