Welcome back friend. We're almost there. Today we create a savegame resource to keep the high score even after closing and reopening the game.
We then initialize the savegame in the game controller and save the high score whenever the player has achieved a new high score.
After that, let's relax a bit and create a sample level. In the next and last part of the series we will add sounds and music. We'll also give the game the finishing touches.
With that out of the way, let's get started.
Music:
1. Nectar - Dye O
2. Breath - Ooyy
3. Ground Level - Phello
Chapters:
00:00:00 Intro
00:00:51 Create Savegame Resource
00:02:22 Initialize Save Data
00:03:20 Save Game Data
00:03:59 Show Savegame File
00:04:45 Change Default Background Color
00:05:07 Create Sample Level
00:07:49 Show Off Sample Level