This is a tutorial for my Witch farm for Minecraft 1.21. It's fairly simple to build and gives almost the highest possible rates (within 90% of the optimum) for one witch hut, giving roughly 8000 redstone dust per hour. The farm is described in my older video • Witch farms are back, this is the new meta... and can be built in about 2 hours in vanilla survival (not including material collection and the storage system).
Rates measured in a 50-hour-session (Vanilla 1.21):
8000 redstone/h
~750 gunpowder, glowstone, glass bottles, sugar, spider eyes each
~1500 sticks/h
The rates should be comparable on a (vanilla) multiplayer server, provided no mob switch is running.
Notes/Corrections:
Make sure and double check that the whole area around the farm is lit up with light level 8 or higher. If there is a signle block with light level 7 you might see slimes spawning there and mess up your minecart system.
You can replace the tinted glass with building blocks. Using stairs will give higher rates than full blocks as stairs optimize pack spawning.
You can replace the glass with any building blocks.
In the build, you can replace froglights with any solid blocks. But make sure the light levels are up, I use them both as solid blocks for redstone and as lighting blocks.
This tutorial covers all necessary steps to build this farm and explains a lot of background why I built the farm as I did. I had to revise/rebuild a few steps so there may be minor inconsistencies, but nothing that should pose any problem in building the farm.
The video does not cover the storage system however, due to time constraints. If you're looking for a sorting system with shulker box loaders, you could adapt this one: • Nether sorter/storage and item pickup: Sho... (you don't need the yeeter, just the sorters and shulker box loaders)
I'm sorry that I couldn't discuss how to combine several (double/triple/quad) witch farms, but the video is too long as it is already. I plan to cover this in a future video. But you can connect several witch farms using both portals (with the new 1.21 mob mechanics) or 1-dimensional transport using minecarts to a central AFK killing spot. The spawning area (bottom part of the farm) will be identical for each farm.
The storage uses my copper bulb filters • New item filter designs using the 1.21 cop...
along with the Glotz shulker box loaders mentioned by docm77 • The Wood Flood - Hermitcraft Season 10 Epi...
Frunos Discord for questions, comments and discussions: / discord
Join us on the Hemisphere server! Now updated to 1.21. Hermitcraft-like setup (Vanilla/Fabric/Carpet), never resetting. https://www.hemispheremc.com/
World downloads (includes storage that is not included in the tutorial):
Morgant1c / morgant1c made an improved version of this farm (more compact shulker loaders, armor stand replacement system): https://www.mediafire.com/file/ou0ujy... (Litematica) and https://www.mediafire.com/file/n9g3qj... (WDL)
Original files:
https://www.mediafire.com/file/ujysvo...
Litemtica (but do watch the first 6 minutes of the video!): https://www.mediafire.com/file/ivbfne...
Material list: https://www.mediafire.com/file/j4dow1...
The farm will work in both singleplayer and on vanilla servers. However this farm will NOT work on Bedrock. It may or may not work on paper/spigot servers depending on the configuration.
Chapters:
0:00 Farm overview
1:51 Troubleshooting: Spawnproofing!
4:56 Troubleshooting: Preventing zombies, creepers and skellies from getting in
5:30 Rotating the farm
6:53 Zombified piglin protection
7:18 Building materials
10:30 Marking the spawn areas
11:54 Lighting the area
12:50 Digging a hole
13:07 Witch pickup system
18:38 Water elevator
20:08 Kill chamber
26:45 Portal
27:36 Making bubbles
28:12 Minecart recycling system
30:30 Spawning platforms
33:53 Shifting the floors
37:48 Pack spawning optimizations
39:43 Regeneration beacon