BLENDERSUSHI / SV Image Decompose REVISIT (LIVENODING283)

Опубликовано: 03 Октябрь 2024
на канале: Jimmy “Blender Sushi Guy” Gunawan
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A quick revisit of Image Decompose node in Sverchok to turn Pixel in to Polygon Mesh kind of object.

This time instead of using the Displace Modifier hack, I am using 100% Sverchok node tree setup to read Image Data and output the result as a single object with vertex color based on the image.

It is very streamlined process. Should be a good setup to study RGBA and Pixels of Image.

SEE ALSO:
http://www.volumesoffun.com/polyvox-a...
https://voxel.codeplex.com

GIST 1 - 2D Pixel Color Arrange
https://gist.github.com/enzyme69/ae25...

NOTE:
If you want to use 3D object to make like flat 2D VOXEL image, you need to slightly modify the setup. If you are thinking to generate 3D VOXEL image, with large data, that is also possible but maybe for future video tutorial.

GIST 2 - 3D Voxel Cubes
https://gist.github.com/dc4bc13f2e473...