Unreal Engine Batman Arkham

Опубликовано: 16 Март 2026
на канале: RRe36
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I've finally implemented proper lens flares as described here: https://www.froyok.fr/blog/2021-09-ue...
I never really liked the stock-UE lens flares, which is why you never really saw them in any of my videos. Since I had to do some engine modifications to get those improved lens flares going I also updated to UE 4.27 (I used 4.26 before) which broke a few things like the detective vision and the grapple lock on HUD (only occasionally for some reason, not sure whats going on there) so I'll have to retouch those. I'll probably stay on this version for a while as it seems like the last UE4 release before UE5 arrives, and I will only consider switching to the latter after its in a state that i'd call stable (which I doubt it will be in on day one, so most likely rather after the first few revisions), in case any of you are wondering. I don't really feel the need to use UE5 as it doesn't really offer me some sort of important upgrade tbh.
Also this video turned out a lot longer than necessary because I just wanted to showcase the lens flares in the few environments that I got.

Blog: https://rre36.com/arkham-unreal


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00:00 Menu
03:05 Outdoor Test Map
05:35 Predator Room
09:05 Indoor Predator Map