Stealing Things is here!
In the first episode I go through the process of making an image of a building into a 3D model, bringing out all the details and finishing it into a realistic render.
If this was too fast, watch the in-depth tutorial on the basic techniques here:
• Low-Poly Buildings from Images [TUTORIAL]
Stealing Things playlist: • Stealing Things
artstation.com/staticphotons
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Timestamps:
0:22- Image preparation
1:20- Basic geometry
2:20- Window details
5:07- Ledge modelling and fixing bad geometry
6:23- Door detailing
7:44- Pipes
8:59- Materials
11:04- Small details (light and wire)
11:23- Fixing texture stretching
13:06- Pipe brackets
13:49- Making the side of the building
17:35- Modelling the sides and roof
19:17- Final render