Timelapse of creating food boxes from some textures. UV mapping, matching the colours of several different textures, creating variations of one box and stacking them into more useful assets. Commentary-free so you can mute without fear of missing out.
Timestamps:
0:00- Creating first box
04:30- Materials and colour matching different textures
11:09- Box variations, creating an open lid
13:09- Second box type
15:20- Material for second box (bump maps, roughness map)
17:00- Creating variations of the second box
17:40- Creating variations of the first box
21:10- Creating a third box type
22:34- Material and colour matching for the third box
23:36- Final result
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