MXS Games - Dragon Shade Dev Log #3

Опубликовано: 15 Июль 2026
на канале: MXS Games
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Dev Log #3 of our new concept game Dragon Shade.

In this video I'll explain how to make a new valley level with buildings, optimizing performances:

get buildings from the medieval village, merge them in static meshes with same collision, set nanite
get a new landscape, make it nanite, drop the merged buildings in one shot
all keeping same complexity but being nanite, is fast with good fps
put catapults and show player / dragon switch to explore inside buildings and destroy enemies with fire spit

https://www.metaxseed.io/
  / metaxseed  

Assets used from Quixel Megascans & Unreal Engine. All licences acquired.