Max/MSP/Jitter Tutorial | Jit.GL.Pix Data Interface

Опубликовано: 14 Март 2026
на канале: toneparticle
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Apologies for not posting for ages. I've been moving around a lot lately and it has been really hard to find a good time and place to record.

In this tutorial we build a data processing concentric arc interface thingamabob. We explore some concepts that you can apply to lots of other shader designs, such as rotating the canvas to create the effect of the object itself rotating. We end up building a lot of the shader in codebox, using functions (including functions for randomness) and "for loops". This is not necessarily aimed at beginners, but feel free to follow along if you are so inclined.

https://thebookofshaders.com/01/

www.toneparticle.com
https://linktr.ee/toneparticle