EDIT: Guide for 3.22 is up! • PoE 3.22 | Self Chill Explosive Trap Trick...
This is a league start guide Part 1 of 4 I put together for my self-chill explosive trap trickster for 3.21. I've play tested it all the way through to maps now that we've got patch notes and it still feels great. This build abuses self-chill to significantly boost the damage output of a non-cooldown based trap, coupled with an incredibly strong underutilized unique in Sunblast which trivializes endgame content. I have another series of videos on crafting endgame gear and higher investment versions, but this video is primarily centered around League Start and getting to an acceptable endgame dps as quickly as possible.
I'll have another series of videos out soon for transitioning into a more medium budget version of the build that utilizes forbidden flame jewels and higher budget crafted gear.
Part 2 (league start and crafting gear): • [PoE 3.21] League Start Gear and Crafting ...
Part 3 (oh yea, it's tanky AF): • [PoE 3.21] TANKY AF!!! League Start Self-...
Part 4 (endgame): • [PoE 3.21] Endgame Guide for the Self-Chil...
To craft an Enduring Composure armour cluster simply alt-spam for it. It costs around 56alts+18augments to roll.
Updated PoBs:
LeagueStart: https://pobb.in/xnCnRS-Esalq
Self-Chill Transition: https://pobb.in/j5ZWnm-Ta_H3
Endgame: https://pobb.in/uP6zzF_Wlwz8
There are other interesting things I'd like to explore too like how the new masteries impact the build, what possible weapon trees might look like and more but I didn't want to make an hour long video. More on that later!
Thanks and happy 3.21
0:00 Intro
0:31 What's the build like
1:27 League Start Gear
2:32 League Start PoB
6:46 Sunblast / How does the build feel to play
8:29 Transition to self-chill
10:28 Gear
15:33 Flasks
17:39 Jewels / Cluster Jewels
20:59 Why Trickster
24:38 Mana Costs
26:20 Outro