My own C++, OpenGL GAME ENGINE? (Devlog 2)

Опубликовано: 05 Апрель 2026
на канале: Guilherme Teres
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● Join the Discord:
http://bit.ly/discord-uniday-us

I'm making my own 3D game engine from scratch using C++ and OpenGL and I'm planning to release it to everyone soon!

It's been a while since the last Game Engine Devlog but I have a lot of cool stuff to show today!

Keep in mind that this is an one man project and it's still in closed alpha development. To make sure that this will not be just another bad engine in the marketing, my goal for the first public release will be creating a stable and feature complete engine.

In other words, most of the new features you'll see until that release will likely to not be eye catching or completely new and inovating.

I first need to add what every developer needs in order to make games and then I'll be able to implement new cool things.

And trust me, I have a lot of cool things in mind for this engine!

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● My main channel in portuguese (Uniday Studio):
http://bit.ly/uniday-studio-youtube

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► Uniday Studio
By: Guilherme Teres Nunes