Been testing out some stuff using the built-in Audio Visualization Plugin with UE4; was thinking of doing something for the 7DRL challenge coming up using the data from audio visual cues, but I think I am going to opt out of going that approach since there isn't too much time to explore the possibilities with this.
Music: Wilkinson - Heartbeat feat. P Money & Arlissa (Calyx & TeeBee Remix)
For those curious of how it was done a video fly-through of the blueprint showing how frequency was used to produce the effect on the blocks start after 4:00 in the video. This example uses 960 cubes. Other relevant sources of information about audio visualization in UE4 are gathered below:
The original tutorial on Audio Visualization in UE4:
• Unreal 4 Audio Visualization with Blueprin...
How Skrillex looks in UE4:
https://forums.unrealengine.com/showt...
Audio Virtualization WIP teaser vid:
https://forums.unrealengine.com/showt...
Serious Use of Audio Visualization in Cooked Builds (eXi's Plugin):
https://forums.unrealengine.com/showt...)