ZModeler: creating GTA5 cloth mesh.

Опубликовано: 25 Март 2026
на канале: ZModeler3
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This guide explains steps, settings and requirements one need to create a cloth-simulated geometry for GTA5. In particular a player component is replaced with cloth-simulated coat model from WatchDogs game.

I apologize for bad audio quality, volume and pronunciation. Use subtitles if you find hard time understanding what is said in a video.