In this video, we're going to explore and identify the forms/objects that are used to create a single hab, how to customize and execute a fully functional hab, and methods of how to organize them in the ship builder tool in the game.
Check Out the Chapters Here:
0:00 - Intro
0:56 - Data files and cells used and quick window tip and trick
1:43 - Identifying the forms/objects that are used to construct a fully functional ship hab.
10:23 - Getting started to create your own custom hab by duplicating and renaming the exterior and interior packins.
13:44 - Update base form to add new hab module states and link the newly created packins.
17:08 - Update form list to include the new hab module variant.
27:35 - Test to verify if module is working correctly and troubleshoot.
31:49 - Making modifications to the interior packin.
40:28 - Removing snap point to the hab.
47:25 - Multiple ways to organize the menu listing of the hab.
55:33 - Testing and troubleshooting menu listing.
Supplemental Videos for Topics Covered in this video:
Best Practices for Ship/Outpost Builder Tabs and List in General: • #Starfield Creation Kit Supplemental 12a -...
Unique Ship Builder Tabs PSA - Some Pieces Will Not Work: • #Starfield Creation Kit Supplemental 12b -...
Double Checking Hab Doors - • #Starfield Creation Kit Supplemental 12c -...
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