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At the 2012 Spike Video Game Awards in December 2012, a teaser trailer for a game known as The Phantom Pain was shown, credited to a Swedish developer known as Moby Dick Studio; the trailer abruptly ends with the line "V has come to". Allegedly led by Joakim Mogren, the studio's mission statement read that it aimed to "deliver an uncompromising, exciting, and touching game experience to people all around the globe."After the presentation, speculation began to surface from various publications that The Phantom Pain was actually a Metal Gear game; noting the protagonist's resemblance to Big Boss, graphics similar to those produced by the Fox Engine, and that the title "Metal Gear Solid V" could fit in the negative space and indentations of the game's logo when using the same font.It was also pointed out the name "Joakim" was an anagram of "Kojima", the domain name for the studio's website had only been registered about two weeks prior to the announcement, and that several people wearing Moby Dick Studio shirts were sitting in a VIP area intended for Konami staff. Hideo Kojima jokingly stated he was impressed by the trailer and how Mogren was inspired by Metal Gear.
Mogren appeared in an interview on the March 14, 2013 episode of GameTrailers TV; while stating that he could not reveal many details, he confirmed that more details about The Phantom Pain would be revealed at the upcoming Game Developers Conference, and showed a series of screenshots on an iPad to the show's host Geoff Keighley. However, after Keighley pointed out the presence of the Fox Engine logo in the screenshots, Mogren appeared nervous and the segment abruptly ended.
As Metal Gear Solid V
On March 27, 2013 at GDC 2013, Kojima officially confirmed that Ground Zeroes and The Phantom Pain were one and the same, and that the final title was going to be Metal Gear Solid V: The Phantom Pain. He subsequently presented a trailer and showcased the finer aspects of the Fox Engine, later explaining that Ground Zeroes serves as a prologue to the main Phantom Pain segment.
While the official trailer announcing the game was running on a PC, the game will be released for the current generation of video game consoles. In an interview during E3 2013, when asked about a PC release Kojima stated "We are making it", however, he made it clear that the PC port is not their top priority at the moment. Kojima confirmed that the visuals seen in the trailer will look close to those in the final game. He also stated that he would like Metal Gear Solid V to be his final Metal Gear game, noting that unlike previous titles where he had announced that he had finished making games in the series, only to return for subsequent titles, he would like to fulfil his retirement from the series with Metal Gear Solid V. Although the trailer had Snake suffering from hallucinations in the form of a flaming whale, Kojima assured that there will be a balance in realism.Kojima later revealed that The Phantom Pain was initially presented as an independent game so as to assess the public and industry response to the Fox Engine, as he felt that announcing the game as part of Metal Gear Solid V would butt reactions to the engine.
On June 10, 2013 at E3 2013, a fourth trailer was shown at the Microsoft press conference, demonstrating the new play mechanics, as well as the cast of characters. The development of an Xbox One version was also announced at the conference.On June 11, the standard version of the trailer were uploaded to Konami's official YouTube channel, along with an extended director's cut for mature audiences. The trailer confirmed the development of a PlayStation 4 version in addition to the previously announced Xbox One version.
The trailers for Metal Gear Solid V have shown the game running on a PC hardware, but according to Kojima with textures and character models somewhat based on current generation hardware (i.e. PS3 and Xbox 360). The developers are aiming to improve the technical quality for the versions that will be released for the next generation of consoles (PS4 and Xbox One). Metal Gear Solid V will also include the next iteration of Metal Gear Online, now developed by Kojima Productions' newly formed Los Angeles division.