Motorcycles of the Apocalypse (MotA) just got a big update, version 1.30 (the "Personality Update"), introducing new features, individualized bike stats, enhanced effects, better physics, improved handling, drive-by shooting, roadkill gibbing, and more.
Powered by ButcherPete's ported script functions, this is a major update for MotA, refining everything from damage mechanics to driving physics, while fixing bugs and improving performance.
Major Features in MotA v1.30:
New motorcycle-specific names, stats, and specializations, making all of them worth collecting for more than just their looks
New & improved VFX/SFX for different speeds and states
PipBoy radio toggle while riding (Hold 'C' for 1 sec)
Functional weapons while riding (see full changelog for more details)
More realistic handling model & collision physics
Fixes, optimizations, quality of life improvements, and much more
Try the mod for yourself:
https://www.nexusmods.com/fallout3/mo...
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