THE DEMONS & HUNTERS SERIES: EPISODE 2
In response to the events of the Interregnum, a sect of Mages in Elinhir used Alchemy and Arcane Rituals to create a warrior capable of fighting off Monsters, Mages and Demons alike: The Witcher.
You are one such warrior.
An orphan, hardened and honed by a childhood on the streets, you were taken in by the declining sect of Mages. There, you were subjected to the same training, rituals and alchemical transformations developed centuries ago. Proficient with virtually any weapon or tool, you favour the Steel Sword, Silver Sword and Crossbow. Resistant to poisons, you use them to your advantage and extend your alchemical skill to crafting potions for enhancing your already formidable abilities. Well-educated in survival techniques, as well as the abilities and weaknesses of your enemies, you can adapt to any situation.
While plying your trade in Hammerfell, you pursue a Vampire east over the Dragontail Mountains and into Falkreath Hold. When you eventually run down your quarry and slay the vile creature, you are caught in the act by an Imperial patrol. Overwhelmingly outnumbered and not one to harm innocents, you surrender, expecting the chance to explain yourself. Rather, you are unceremoniously struck over the head and knocked out, then bound, bundled into a wagon and carted off for Helgen.
The rest is up to you.
The build can be completed in SE and augmented in AE. The build was made in Skyrim AE. Played on Nintendo Switch, so no mods! The entire playthrough was on Legendary difficulty with Survival Mode.
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CHAPTERS
00:00 Opening
00:53 C1 – Fate Decided for Me
04:11 Whiterun
07:43 Dawnguard
08:43 Waking Nightmare
10:10 C2 – On the Path
12:32 Smithing
15:23 Alchemy
16:06 Heljarchem Hall
17:46 Potions
18:43 C3 – The White Wolf
20:46 Signs
21:29 Shouts
22:24 Poisons
23:00 Closing
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VITAL STATISTICS
Level 28 | 100 Magicka | 370 Health | 100 Stamina (excluding gear enchantments)
Illusion 15 | Conjuration 15 | Destruction 20 | Restoration 17 | Alteration 20 | Enchanting 15
Smithing 51 | Heavy Armor 46 | Block 25 | Two-Handed 19 | One-Handed 82 | Archery 60
Light Armor 47 | Sneak 22 | Lockpicking 31 | Pickpocket 16 | Speech 43 | Alchemy 69
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PERKS (in order of selection)
2 Armsman 1 | 3 Armsman 2 | 4 Fighting Stance | 5 Armsman 3 | 6 Steel Smithing | 7 Savage Strike | 8 Overdraw 1 | 9 Overdraw 2 | 10 Armsman 4 | 11 Eagle Eye | 12 Overdraw 3 | 13 Alchemist 1 | 14 Power Shot | 15 Elven Smithing | 16 Advanced Armors | 17 Alchemist 2 | 18 Physician | 19 Poisoner | 20 Benefactor | 21 Alchemist 3 | 22 Alchemist 4 | 23 Armsman 5 | 24 Overdraw 4
Invest the remaining perks however you like. I would suggest Heavy / Light Armor or Block to increase your defence.
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GEAR & ENCHANTMENTS
Skyforge Steel Sword
Silver Sword
Enhanced Crossbow
Dawnguard Heavy Armor
Stormcloak Officer Gauntlets
Stormcloak Officer Boots
Necklace: Any of Fortify Health, Fortify Archery, Fortify One-Handed or Resist Magic
Ring: Any of Fortify Health, Fortify Archery, Fortify One-Handed or Resist Magic
If you want to add Witcher Signs, you might consider adding an Adept Hood or having Jewelry with Fortify Magicka. You could also invest points in Magicka after reaching 300 Health.
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SPELLS
The version of the build presented here does not use any spells. However, if you want to make the build more like the Witcher games I think the following spells might fit.
Alteration: Oakflesh, Paralysis Rune (requires 40 Alteration)
Destruction: Flames
Illusion: Calm
Restoration: Lesser Ward, Turn Lesser Undead
Shouts: Elemental Fury, Slow Time (1st Word), Unrelenting Force (1st Word)
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SURVIVAL MODE
Here are some ways you can try to replicate Survival Mode when playing SE:
• Only Level Up after sleeping
• No fast travel, only walking, riding or paying for the carts and boats
• Eat regular meals, especially after sleeping or traveling
• Sleep regularly, especially after or traveling
• Halve your carrying capacity
• Plan your travel and activities around the time of day and weather conditions
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ALCHEMY
For a great tool to help determine what potions to make from your ingredients visit https://www.powtions.com/
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MUSIC, in order of appearance (Source)
Epic Uplifting by ArctSound (Pixabay)
Medieval Metal by Alexander Nakarada (CreatorChords)
Children of the Woods by Alexander Nakarada (CreatorChords)
Dubstep Epic by Mapamusic (Pixabay)
Folk Round by Kevin MacLeod (Uppbeat)
Tides by Arend (Uppbeat)
Celebration by Alexander Nakarada (CreatorChords)
Ouroboros by Alexander Nakarada (CreatorChords)
The music in this video was downloaded from:
Pixabay (https://pixabay.com/music/)
CreatorChords (https://creatorchords.com/)
Uppbeat (https://uppbeat.io/)