I thought I'd make this quick tutorial on how to use 3D Gaussian Splatting models created with Postshot and how to bring them out in After Effects.
And since there doesn't seem to be any concrete step-by-step documentation on this topic anywhere yet, I thought it's could be useful to go through what this postshot effect is made from and how can we use its parameters.
Postshot Beta can be found in here:
https://www.jawset.com/
If you want to go deeper to Z-depth you should check these great Video Copilot tutorials:
Depth Compositing
https://www.videocopilot.net/tutorial...
Train Compositing
https://www.videocopilot.net/tutorial...
#gaussiansplatting #aftereffects #tutorial