Hey everyone! This video demonstrates how to set up lighting and render a character in Unreal Engine 4 for presenting game-ready character models.
The lighting setup is rather simple, just add 4 lights main lights above the character, then add three lights lower down. Add an exponential height fog to create the light effects behind the character and use a post process volume if you want to add contrast to the shadows.
I hope this video helps you get your character renders looking great, as not everyone can afford other rendering software, but Unreal Engine gives you this power for free.
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