Learn how to quickly and efficiently implement objects that react to timed gaze input. This video walks you through the steps of modifying the GvrReticle to create customized input systems for your GoogleVR game.
Some things used/covered during this video:
GvrReticle / IGvrGazePointer
IEventSystemHandler interface
OnGazeStart(), OnGazeStay() & OnGazeExit()
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Head Gesture Recognition for GoogleVR: • Unity VR: Head Gesture Recognition for Goo...
Narration/Voiceover: Roosh Reddy
Tutorial & Video Recording: Christiane Snyder