This video is a run through of how to utilize and modify the scripts already available in the GoogleVR SDK to create objects that respond to dragging and dropping.
You will learn how to use gaze input and the GvrReticle to pick up and release game objects in the scene.
A few things mentioned in this video:
IEventSystemHandler interface
OnGazeTriggerStart() & OnGazeTriggerEnd()
IGvrGazePointer
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