World PvP with a... Demolisher?

Опубликовано: 23 Июль 2026
на канале: Rextroy
33,745
1k

Today, we are going to obliterate players in the barrens, thanks to a battleground demolisher.

Intro 0:00
Overview 1:33
Kiting In Retail 2:40
Midsummer Fun 4:45
Broken Range 5:45
Ratchet 8:20

Special thanks to all my Patreon supporters, appreciate you all!

Lightfang - Elune (US Servers)
Aegîs - Ravencrest (EU Servers)
Plantagenant - Bladefist (US Servers)
Tailsnapper - GrimBatol (EU Servers)
Deathness - BleedingHollow (US Servers)

Patreon:   / rextroy  
X: https://x.com/rextroy3
Twitch:   / rextroy  

If you wanna become a supporter of the channel through membership, click the link here
   / @rextroy3  

Special thanks to my lovely companion and thumbnail maker Dollyrot-Argentdawn!

Background:
This is one of the more fun comboes in a while. Who wouldn't want to take use of a "Battleground" Demolisher to obliterate the opposite faction?

We are going to mind control a demolisher in the barrens, named Kor'kron Demolisher. These has an ability called "Hurl Boulder".

The funny thing with this, is that its the exact same ability (or atleast the damage part of it) that the Wintergrasp and Isle of Conquest demolishers are using!

Which means it does % based damage. This will three shot most classes and two shot tanks. Since tanks take about 67% more damage taken in PvP, they are weaker to the demos.
Training dummies with 2 billion health, will take damage cap (536 million) from this.

We are going to use a really oldschool trinket from BFA, the Pocket-Sized Computation Device, aswell as the punchcard Hijack Synaptic Circuits, which will allow us to mind control the demolisher.
https://www.wowhead.com/item=168756/h...

With this % based damage, you would think we could take it to Durotar or Orgrimmar and destroy faction bosses, and loads of players. But sadly retail has phasing for each zone, meaning you can't kite (or even Mind Control) NPCs across zones.

Imo it ruins immersion, since it makes everything feel so disconnected. Even the guards at the side gate of Orgrimmar bugs out completely since its 3 zone entrances close to eachother. You can't have any world events like kiting dragons or bosses, which you could do in Classic.

The boulder has an insane range, about 150 yards. And it works differently when its mind controlled. Instead of sending out a fast moving boulder, it sends a slow one similar to a greater pyroblast, to reach the target location.

What this means, is that we can time it so our demolisher spawns many boulders close to eachother, leading to a one shot (since they all hit at the same time).

We can destroy players doing holiday events like midsummer, or people waiting for the ratchet boat, or people just afking around the barrens.

I hope you all enjoyed, and let us see what comes next.

Music:

World of Warcraft: Battle for Azeroth OST
Composers: Neal Acree, David Arkenstone, Clint Bajakian, Sam Cardon, Derek Duke, Jason Hayes, Leo Kaliski, Kory McMaster, & Glenn Stafford.

Stromgarde Horde Intro

World of Warcraft: Cataclysm OST.
Composers: Russell Brower, Derek Duke, Neal Acree, David Arkenstone, Glenn Stafford

Orgrimmar
Reforged

World of Warcraft: Wrath of the Lich King OST.
Composers: Russell Brower, Derek Duke, Glenn Stafford, Neal Acree

Isle of Conquest

World of Warcraft OST.
Composers: Jason Hayes, Tracy W. Bush, Derek Duke, Glenn Stafford

Fire Festival
The Barrens

World of Warcraft: The War Within OST
Composers: Leo Kaliski, Jake Lefkowitz, Adam Burgess, Neal Acree, Glenn Stafford, David Arkenstone, & Jason Hayes

Golf Course