Stray On Steam Deck

Опубликовано: 17 Август 2026
на канале: Moysey89
192
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#SteamDeck #Valve #Stray #gameplay
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Hey guys, Moysey89 here with a play with Stray, the game about a cat in a cyberpunk world on the brand new Steam Deck 512gb version! i will also be doing some gameplays and performances tests and all that good stuff!! hope you all enjoy, please like, comment, fav and share so all the Moysernary's over the world can see :D

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The Steam Deck is a handheld gaming computer developed by Valve. Released on February 25, 2022, the Steam Deck can be played as a handheld or connected to a monitor in the same manner as the Nintendo Switch. It is an x86-64-v3 device with integrated gaming inputs designed to play the full Steam library, including Windows PC games via the Linux-based Proton compatibility layer. The system is an open platform, allowing users to install other compatible games on the device or other operating systems.

The Steam Deck includes a custom accelerated processing unit (APU) built by AMD based on their Zen 2 and RDNA 2 architectures, named Aerith based on the Final Fantasy VII character Aerith Gainsborough.[16] The CPU runs a four-core/eight-thread unit and the GPU runs on eight compute units with a total estimated performance of 1.6 TFLOPS. Both the CPU and GPU use variable timing frequencies, with the CPU running between 2.4 and 3.5 GHz and the GPU between 1.0 and 1.6 GHz based on current processor needs.[17][18] Valve stated that the CPU has comparable performance to Ryzen 3000 desktop computer processors and the GPU performance to the Radeon RX 6000 series.[19] The Deck includes 16 GB of LPDDR5 RAM in a quad-channel configuration, with a total bandwidth of 88 GB/s.[18][20][16]

Lost, alone and separated from family, a stray cat must untangle an ancient mystery to escape a long-forgotten city.

Stray is a third-person cat adventure game set amidst the detailed, neon-lit alleys of a decaying cybercity and the murky environments of its seedy underbelly. Roam surroundings high and low, defend against unforeseen threats and solve the mysteries of this unwelcoming place inhabited by curious droids and dangerous creatures.

See the world through the eyes of a cat and interact with the environment in playful ways. Be stealthy, nimble, silly, and sometimes as annoying as possible with the strange inhabitants of this mysterious world.

Along the way, the cat befriends a small flying drone, known only as B-12. With the help of this newfound companion, the duo must find a way out.

Stray is developed by BlueTwelve Studio, a small team from the south of France mostly made up of cats and a handful of humans.

Stray is a 2022 adventure video game developed by BlueTwelve Studio and published by Annapurna Interactive. The story follows a stray cat who falls into a walled city populated by robots, machines, and mutant bacteria, and sets out to return to the surface with the help of a drone companion called B-12. The game is presented through a third-person perspective. The player traverses by leaping across platforms and climbing up obstacles, and can interact with the environment to open new paths. Using B-12, they can store items found throughout the world, and hack into technology to solve puzzles necessary to progress the narrative. Throughout the game, the player must evade the antagonistic Zurks and Sentinels, both of whom will attempt to kill them.

The game's development began in 2015, led by BlueTwelve Studio founders Colas Koola and Vivien Mermet-Guyenet, who wanted to pursue an independent project after working at Ubisoft Montpellier. They partnered with Annapurna Interactive to publish the game, known by its working title HK Project. Stray was influenced aesthetically by Kowloon Walled City, which the developers felt could be appropriately explored by a cat. The gameplay experience was specifically inspired by the developers' cats, Murtaugh and Riggs, and the team studied several images and videos of cats for research. They found that playing as a cat led to interesting level design opportunities, though they also encountered challenges in balancing design and gameplay. The team decided to populate the world with robot characters, which further influenced the development of the narrative and backstory.