MonoGame Live #3: Best Practices, Content Pipeline

Опубликовано: 14 Июль 2026
на канале: MonoGame
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Hangout with some of the MonoGame core Contributors and Guests!

This months topics

Best Practices for cross platform game development
The Content Pipeline (if there is time)
Questions

Links

The Roslyn CLR Heap Allocation Ananlyzer
https://github.com/mjsabby/RoslynClrH...

Particle Designer
https://71squared.com/particledesigner

Screen To GIF
https://screentogif.codeplex.com/