A bit of CG/Live Action integration and dinosaur animation in Maya. Used the DinoRig found on the internet, and made a lot of adjustments to the texturing by adding displacement and some extra scales. Experimented with muscle rigs on the dinosaur for that extra body movement. I used Vray for shading/lighting/rendering, and Fluids for the sand print/trails. Compositing and 3D Camera Tracking was done in After Effects.