SC6 Taki things

Опубликовано: 23 Июль 2026
на канале: Xenozip
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Taki stuff: Examining meter gain and damage and rushdown payouts.

Points of interest:
Guardbreak 88K 6B+K-A LH builds 2 bars of meter, and does the least damage, but builds to most amount of meter.

Any time you do meaty possession stance 5B and the opponent blocks it's 10 chip damage and 15% guard bar and +4 frame advantage, in this video the opponent gets guard broken with PO 5B every time because I'm lazy and I don't care, but you get the idea.

There's other things Taki can do, cool, w/e I don't care.

Meaty PO 5B is a mixup, if they roll they avoid it but if you do PO 6K it hits them while they roll for 22 damage, so you either get PO 5B for 10 chip and 15% guard or PO 6K for 22 dmg and no guard.

I don't care.

If you're worried about the meaty PO 5B mixup not working then you can just do the guaranteed roll-B combo for guaranteed damage, but you lose absolutely all rushdown/oki potential.

Alternately you could do the roll and not transition into possession. Like instead of 6B+K4 just do 6B+K into whatever.

They nerfed Taki's command throw mixup game, didn't feel like including it in this vid, it's just sad.

Also with the other setup you could do WR-AA into whatever instead of WR-AA4 POR6 PO-5B.

You can add one damage for doing a:6 instead of a6 in these combos and I genuinely don't care, it's ONE damage, not important, who cares, I don't.

Some of this might be character specific, like specifically Groh specific, but IDK, whatever. Even against Groh the a6 LH doesn't work if you're slightly off-axis or do 22K instead. It's just an examination of the difference between options.

If you do care then good for you, I don't.

EEEeeee.

Banshee shriek is JP voice only.

I have a spreadsheet, nobody cares, you can DM me if you care though and I'll link it to you.