This is a unreal engine 5 video tutorial to show, how to spawn windows in runtime on a wall. The wall is dynamic mesh and the window is static mesh in a blueprint. This is the Part one of this tutorial.
0:00 - Intro
0:30 - Create a Unreal Engine 5 Project
1:11 - Enable the geometry script plugin
1:42 - Building the folder structure
2:13 - Create a window static mesh
2:48 - Add starte content if you forgot it
4:14 - Create the blueprint window and blueprint window icon
https://www.todorvankov.com
/ todor_vankov_3d