Exporting animation into Unity from Blender

Опубликовано: 07 Октябрь 2024
на канале: MitMac Games
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In this video I go over the steps to take a mesh that is bound to an armature, and has animations created for it, and export it into Unity. It will then show how to setup the animations so they can be controlled by script using both keyboard and mouse to control the animated character. We do this by using an animator controller, dragging the animation we want into the animator controller editor screen and wiring it up using booleans which we can access from our script.


00:00 Review of Blender UI parts for creating animation
01:25 Export mesh from Blender into Unity project
05:11 Setup animation in Unity
09:45 Create animator controller
12:30 Wiring up the animations in animator controller
14:53 Write the script to control the character
23:32 Control the run speed to match run animation


Mitmac games channel

The mitmac games channel is dedicated to videos showing how to use Blender and Unity to create game elements and write the Unity script in order to create video games using the Unity game engine. Many of the videos show step by step how to create the meshes in Blender in a way that they can then be used in Unity. Most of the graphics are low poly. Check out all my videos by visiting my channel.

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