Unity Game Creation part 1

Опубликовано: 16 Май 2026
на канале: MitMac Games
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This video will take what we have covered through tutorials #4 and create the start of our first game that I call Spaceship Blaster. It will be a simple game with spaceships moving across the screen, and the user controls a laser cannon to shoot at them. In this first step, we work on the basic mechanics of launching and moving the ships across the screen and do a basic collision with our projectile. The main script will cover the following c# concepts

List of GameObjects
Logic to place the ship on screen and move in correct direction
Create static function to allow scripts to communicate with each other
Make ships that vary in speed and point values
Track what ships are currently on screen to avoid collisions with other ships

00:00 Introduction
01:13 Four questions to answer when writing code
07:25 Get data from Unity UI
09:40 Define list of game objects
12:40 Create ship on screen
29:55 Create static function
33:30 Make ships vary in speed and points