Python Minecraft with Ursina: easy infinite procedural (perlin) terrain - part 3

Опубликовано: 26 Апрель 2026
на канале: Red Hen dev
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We make our game fullscreen, improve colours of the terrain blocks, and allow the terrain to infinitely generate relative to our player's position.

Playlist:    • new Python Minecraft with Ursina  

Code and assets: https://github.com/RedHenDev/ursina_t...

We also improve our Perlin Noise class to allow words to be used as seed numbers, as well as fiddling with frequency, octaves, and amplitude to create a more interesting looking terrain.

Thanks for watching!