This TyFlow simulation built in 3ds Max and rendered in real time in Nvidia Omniverse Create was created as an experimental simulation for shots on a larger 3D commercial. I wanted to simulate ground and soil breaking dynamically and showing rocks being excavated by a Cat construction site vehicle. I'm working on putting together a tutorial shortly. The sound design was produced in Ableton.
You can download the 3ds Max TyFlow project file from my Patreon here:
/ edstudios