For my Stardew Valley in 3D project I needed a dirty rubber doormat material.
I decided to create it with Material Maker 1.1. In this video I am showing you what I created and how does it look in Unity URP and Blender.
00:00 Introduction
00:35 Idea resources for creating the material
01:26 Creating the doormat edges
03:10 Creating the dots on the doormat
06:03 Adding dirt to the material
09:19 Creating other components of the material
09:39 Creating the height map
10:38 Creating the normal map
10:46 Creating the ambient occlusion map
10:53 Creating the depth map
11:28 Creating the roughness map
12:26 Exporting options for Blender and Unity
13:07 Checking the exported Unity 3D material in URP
13:51 Problem and solution with the metallic smoothness map
16:38 Checking the exported Unity HDRP material in URP
17:45 Problem and solution with the exported mask map
20:04 IMHO which export is best for Unity URP
20:33 Checking the exported Blender material in Blender 3.4
22:15 Closing words
The following resources heleped me to create this material:
Material Maker
https://www.materialmaker.org/
Substance Designer - Rubber Ground Tutorial - YouTube
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Rusted Fence Frame
https://www.materialmaker.org/materia...