Blender Challenge: Photogrammetry Drone Buildings to Clean Game Assets

Опубликовано: 28 Август 2026
на канале: Blender Bones
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Here is my 2022 Blender challenge. I am being ask a lot these days, on how to convert a photogrammetry, drone acquired model of a building, in a clean, re-topologized model, suitable for game assets. The problem is, I don't own a drone and have no examples of this to work on. So, I challenge you, to provide a model and I will build a tutorial around it. I will also send you the finished model, once I have completed and published the tutorial.

If you are interested in this Blender challenge, then please get in touch with me by emailing: [email protected].

I look forward to hearing from you.

Best regards, James

UPDATE (27-01-2023) : Okay, I didn't use a drone after all, but the results are the same. You can now watch the hi-poly, to low-poly clean mesh in my new Photogrammetry tutorial video:    • Photogrammetry to Low Poly in Blender | Co...