I advise you before watching this video see the demo reel
"un mundo nuevo"
• demo reel de Un mundo nuevo, el videojueg...
and from the predecessor blend4web engine.
"la ciudad perdida"
Your guides in the example blog
https://www.n-dimensiones.es/main/gui...
as well as play them on the web like google play although in the latter case, they are the same access
https://www.n-dimensiones.es
The following material is required to perform this video tutorial:
Pto 1.
Download demo of the game "a new world"
https://github.com/n-dimensiones/un_m...
Pto 2.
Location of our own 3d character
If you already have one and lively with walking example you can skip the following proposal except the download of the template verge3d and then go to the article with the captures to adapt with it any character whatever its origin.
https://www.n-dimensiones.es/main/ada...
The proposal is to go to a small introduction to the creation and animation of characters that ends by adjusting it to verge3d.
This is the section or section "Some tools and optional links" of the article dedicated to presenting the requirements to follow the video tutorials verge3d
https://smarturl.it/r2enzi
At the end of this section, access to meshes already adapted to the verge3d engine, to its originals is provided so that you try it under my support with any other mesh, run under your responsibility following my video tutorials to achieve it.
And to achieve this with your mesh or the originals, I provide with these downloads a base template to adapt any character to verge3d.
We conclude by replacing such resulting adaptation with any character in the demo, as shown in the video tutorial as in the last capture or number 6, we take advantage of this to export from blender of any mesh once adapted.
These meshes provided have their origin in
blendswap portal and in a makehuman tool, there is the possibility of dedicating video tutorial numbers to part
with a new series separate from the one dedicated to verge3d to focus on the creation and animation of characters whatever
Be the engine of your destination.
Thanks to the original mesh in blenswap portal "man": by brightonpiers
And to the "makehuman" community
In it to Elvaerwyn for his contribution of jeans.
Pto3.
Test that does what the original mesh. We meet first
promised target, play with your tights
I leave as preview of the following videotutorial 3, listing captures to use as a presentation
https://www.n-dimensiones.es/videotut...
Because in the consecutive video tutorials you will learn to create each
module or section of the project in the app manager presented in the first video tutorial
Example of what we will achieve with each one:
objects picked (collect objects, interact with them, etc),
and we will create those desired modules as shots (which will include weapons),
enemies, driving vehicles, etc, let's go something already existing
in the demo "the lost city"