In this video, you will learn how to create your first basic room. You will take the box that you made in the previous chapter, and resize it. You will hollow out this box to get six brushes, and ungroup those brushes.
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Source SDK Basics 13 - Fixing Leaks
Source SDK Basics 12 - Sun and Target
Source SDK Basics 11 - Light Environment Entity
Source SDK Basics 10 - Skybox
Source SDK Basics 9 - Clipping Tool
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Source SDK Basics 7 - Adding Spawn Point
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Source SDK Basics 5 - Applying Textures
Source SDK Basics 4 - Resizing, Making Hollow, and Ungrouping Brushes
Source SDK Basics 3 - First Brushes and Movement
Source SDK Basics 2 - Setting the Primer Texture
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