UE4 Tutorial: Automatic Weapons (FPS Pawn Part 9)

Опубликовано: 09 Октябрь 2024
на канале: underscore
20,434
396

In Part 9 we introduce a third weapon to the game, the MP5. This involves make some changes to the pawn blueprint and implementing more animations, followed by creating a simple and fully-functional automatic fire toggle system. Topics covered: Blueprint scripting, asset handling, animation blueprints.

LINKS:
Assets Download (Episode 9+) - https://bit.ly/2JdtQz8
Assets Download (Episode 1-8) - https://bit.ly/2UD1Qv8
MP5 by Shy_Beast - https://bit.ly/2XHG0EH
Part 8 -    • UE4 Tutorial: Pickup and Drop Weapons...  
Part 7 -    • UE4 Tutorial: Optimization and Cleanu...  
Part 6 -    • UE4 Tutorial: Aim Down Sight (FPS Paw...  
Part 5 -    • UE4 Tutorial: Weapon Switching (FPS P...  
Part 4 -    • UE4 Tutorial: Sound FX, Tracer Rounds...  
Part 3 -    • UE4 Tutorial: HUD Elements (FPS Pawn ...  
Part 2 -    • UE4 Tutorial: Shooting and Reloading ...  
Part 1 -    • UE4 Tutorial: First-Person Player Paw...  

SUPPORT:
PayPal - https://www.paypal.me/JBunderscore
Gumroad - https://gumroad.com/jackmadethat
Patreon -   / underscoremedia  

CONTACT:
Discord -   / discord  
Twitch -   / bevd0g  
ArtStation - https://www.artstation.com/artbybeven
E-Mail - [email protected]