How to use a custom HLSL script to have complete control over your First-Person field of view. Inspired by Bhaid's excellent Panini Projection script derived from Unreal Tournament. Topics covered: Material graphs, material functions, material parameter collections.
LINKS:
Bhaid's Material Function - https://blueprintue.com/blueprint/agm...
Unreal Engine Documentation - https://docs.unrealengine.com/en-US/E...
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