How to create a simple, configurable glass material. Topics covered: Material graphs, textures, translucency.
Special thanks to NikoNi for the request, and big shoutout to Beard Games on YouTube!
NOTE: Play with refraction values while a normal map is applied to the material for wacky distortion effects.
LINKS:
Texture Pack - https://gumroad.com/l/kPmAYm
Beard Games - https://bit.ly/3k8lVmq
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E-Mail - [email protected]