(Game) Industry Insight Into the Cuphead Tutorial Debacle

Опубликовано: 25 Апрель 2026
на канале: Game Wisdom
1,405
23

For today's Industry Insight, I'm taking a look at the recent discussion from the Venturebeat demo of Cuphead. Is this a case of someone not qualified to play the game, or is the tutorial and design at fault? For the first part, I did a play-by-play breakdown of tutorial design and where Cuphead could use some improvements. After that, I talked about the problems with the presentation and play from Venturebeat.
_
SUPPORT GAME-WISDOM

Patreon:   / gwbycer  

Hitting goals will allow me to add more content and let patreon supporters vote on what they would like to see each month

If you would like to make a one time donation -- You can send money directly through Paypal through this link: https://www.paypal.com/cgi-bin/webscr

SUBSCRIBE AND FOLLOW:

Main Site: http://Game-Wisdom.com

YouTube:    / game-wisdom  

Twitter:   / gwbycer  

Facebook:   / gamewisdom  


SCHEDULE:

At Noon est on most days, there will be a vlog video. Either a Critical Thought, Industry Insight or update to the channel. Around 6:00 PM est, a video looking at a video game. Either part of a let's play, or a spotlight on a game.

Thursday night: Around 9 est we do a live show here on the channel with the recording available to watch afterwards.

Mondays: A Dissecting Game Design will be posted. My video series examining a game's design.

ABOUT ME:

I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.