11 тысяч подписчиков
5 тысяч видео
New Multiplayer RTS Design With Line War Interview | Perceptive Podcast, Line War Game,
Learning About Game Design in the Classroom | Perceptive Podcast
Salt and Sacrifice is a Sidegrade Sequel | Salt and Sacrifice Review
A (Game) Industry Insight Into the Role of Game Designers
How RNG in Games is Like a Spice -- Critical Thought
Marketing Misconceptions For Gamedev | Gamedev Roundtable, Game Design Chat
Studying the Success of Vampire Survivors | Dissecting Design, Game Design Analysis
How to Fix Loot Boxes Before They're Banned | Critical Thought
Bringing the Builders With New Cycle and Palworld Preview |
Dwerve Doesn't Dig Deep Enough | Dwerve Review
A Critical Thought on Designing Loot Tables
A Critical Thought on Loot Table Design
The Game-Wisdom 2022 Awards for Best Bullet Heaven Games |
Lessons on Loot Generation in Videogames | Critical Thought
A Critical Thought on Probability in Game Design
The Risks of Genre Mixing in Game Design | Key to Games Podcast, Game Design Podcast, Game Dev Tips
Why Morality Systems in Games Don't Work -- Critical Thought
A Critical Thought on Morality in Video Games
Daylight Basement Studio Developer Interview | Perceptive Podcast
A Critical Thought on Game Design Abstraction
The Deeper Design Behind the Dark Souls Formula -- Critical Thought
Dynamite Demos from Debut Festival (Part 1) |
What Does Mobile Game Design Mean Today? | Critical Thought (Game Design Talk)
New Content Announcement: Debut Devs Showcase |
Reignbreaker Can't Escape the Repetitiveness | Reignbreaker Review
Indie Developer Spotlight for the week of 8/26/2020 | Indie Game Showcase
A Critical Thought on "Gacha" Game Design
A Critical Thought on Environmental Storytelling in Video Games
The Indie Game Spotlight Recap July 2019 Edition | Indie Game Showcase
Scorchlands is an Amazing Automation Puzzle |
Perceptive Podcast: The Force Behind Forced Showdown (Audio Only)
Kingdom Shell is A Solid Metroidvania |
A Critical Thought on WRPG vs CRPG Design
(Game) Industry Insight Into the Cuphead Tutorial Debacle
Return to Zombasite -- Orc Schism First Look
Shadowman Returns | Shadowman Remastered Review
A Critical Thought on "Pay or Wait" Design
Decline's Drops Delivers |
The Difficulty Behind Grand Strategy Game Design -- Critical Thought
The Game-Wisdom 2022 Awards for Best Horror Games of 2022 |
Subnautica Survival Guide (New Player's Guide)
How to Study Hard Games | Critical Thought,
Is it Wise to Play it Safe in Game Development? (Industry Insight)
Revita is a Respectable Roguelike | Revita Review, Revita Game, Roguelikes
Building Battle Brothers -- Overhype Studios Interview
Dissecting Design -- The Flow of Hotline Miami
What Makes A Good Roguelike |
Cultic Chapter 2 Is a Challenging Conclusion | Cultic Review
Studying Puzzle Game Design With Gwen Frey | Game Developer Interview (Perceptive Podcast )
Back to the Land of Nioh (Nioh Let's Play Part 1)