Using TexturePacker, in Linux, to create a plist.

Опубликовано: 17 Февраль 2026
на канале: Brian MalloyOn
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In this short video, I describe how to use the free version of TexturePacker to collect frames of animation into a single image, and how to generate a plist that will permit cocos2d-x to animate the four frames. A plist is, basically, an XML file that, in this case, describes the size of each of the frames, where each frame can be found within the single frame, and the order that they should appear. In using the free version of TexturePacker we must turn all optimizations off and, in this video, I show how to turn these optimizations off.