Godot & Rust: Build for iOS

Опубликовано: 21 Март 2026
на канале: schr3da
794
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Based on the received feedback from the community this new tutorial is about how to build and compile a GDNative module in the Rust programming language for iOS.

Please note that you need a Macbook, Xcode and a real iOS device in order to make it work. The build process does only work when building for real devices.

In general this is a quick tutorial series about how to use GDNative with the Rust Programming Language in order to get all the benefits of a free open source game engine and a very performant programming language.

Please not that the written source code has only demo purpose and is very simple structured. Source code architecture is not part of this series.

Special thanks to
atonamy (https://vimeo.com/557472340)

Useful link:
https://crates.io/crates/cargo-lipo
https://github.com/TimNN/cargo-lipo
https://mozilla.github.io/firefox-bro...