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This is a brief instruction of how you can log in Unreal Engine 5 using C++. Further, I will provide a quick overview of String Formatting in C++. Additionally, I will show you how you can create your custom LogCategory in C++.
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0:00 Intro
0:17 How to use UE_LOG()
1:47 String Formatting
3:14 Create a Custom Log Category
5:14 Exercise