Children of a Dead Earth module design and ship design.
In this Children of a Dead Earth video I explore Kinetic Kill Vehicles. The idea behind a kinetic kill vehicle is to impact with the enemy with a large relative velocity and cause damage with the force of the impact. No explosive element is necessary.
I look at a couple of kinetic vehicles I designed and methods of launching them. I have a coil gun that can launch the kinetic kill vehicles, and also a more traditional launcher that just deploys the missile into space and lets it accelerate to the enemy. I show case the performance of these vehicles in the sandbox versus a variety of ships.